Group 6.png
Group 7.png

Essentially, occlusion means that virtual objects can be hidden or ‘occluded’ by real-world objects. This means that if a real-world object (like a person) stands between your devices’ camera and a virtual object, the virtual object will now become hidden behind that real-world object. Whereas virtual objects would previously exist on a flat plain irrespective of the real-world objects and environments surrounding them, virtual objects can now change to realistically interact with real-world ones. With the new release of ARKit 3 we created a AR Application to place a 3D model on the Surface. the developed application was able to understand where people are and position them so they appear in front of other people or objects, thus partially occluding them.

PEOPLE OCCULSION

Project

Group 11.png

TEST
PROJECT

Group 13.png

3D VISUAL
EXPERIENCE

Group 12.png

AR 
SERVICES

Group 14.png

IOS, UNITY
AR KIT, XR PLUGIN

Business VALUE

3D Visual Experience

Installing for iOS was complicated

Challenges

Technology STACK

AR Kit 3