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Untethered devices have limited computational power for rendering complex models. For many applications it would be unacceptable, though, to reduce the visual fidelity in any way. Remote Rendering solves this problem by moving the rendering workload to high-end GPUs in the cloud. A cloud-hosted graphics engine renders the image, encodes it as a video stream, and streams that to the target device.

AZURE

Remote Rendering

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TEST PROJECT

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INDUSTRY

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HIGH QUALITY 3D
VISUALS ON LOWER END
DEVICE

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UNITY
VISUAL STUDIO
HOLOLENS 2
HIGHER END PC

Business VALUE

For Industries and Presentation where you need to Render High Quality Images

Getting Required Assets for the Tutorial

Challenges

Azure Remote Rendering

Technology STACK